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Asset_Ingester Tools

Asset Ingester for Maya
Available on my Gumroad page : https://cressonlouis.gumroad.com/l/orxmwpn?_gl=1*16g7527*_ga*MTM3MjI1OTMzMS4xNzU0NDgyNjQ3*_ga_6LJN6D94N6*czE3NjA0MzYzMDEkbzI1JGcxJHQxNzYwNDM3MzYwJGo1NCRsMCRoMA..

A smart tool that automates asset ingest in Maya with 100% Arnold-rendered previews (RenderView or viewport capture). It instantly saves your assets to your library as clean PNG icons rendered with Arnold — no manual tweaking required. Get consistent, production-ready thumbnails that make scene setup faster and more reliable.

Key Features: one-click ingest (create folders, export, render, save), accurate RenderView look via OCIO Imagers, validated camera handling, safe color management, and automatic icon refresh. Restores Arnold settings after render and manages paths safely.

Benefits: consistent thumbnails across teams, deterministic previews for versioning, and fewer cross-version issues between Maya and mtoa.

Compatibility: Maya + Arnold (mtoa 5.x / 6.x / 7.x — 7.x recommended). Works on Windows, macOS, and Linux.

Use Cases: building asset libraries with faithful thumbnails, production packaging/publishing, and automated pipelines